Hyperbolic surface code
An extension of the Kitaev surface code construction to hyperbolic manifolds in dimension two or greater. Given a cellulation of a manifold, qubits are put on \(i\)-dimensional faces, \(X\)-type stabilizers are associated with \((i-1)\)-faces, while \(Z\)-type stabilizers are associated with \(i+1\)-faces.
Constructions (see code children below) have yielded distances scaling favorably with the number of qubits. The use of hyperbolic surfaces allows one to circumvent bounds on surface code parameters that are valid for surfaces with bounded geometry.
- Holographic code — Both holographic and hyperbolic surface codes utilize tesselations of hyperbolic surfaces. Encodings for the former are hyperbolically tiled tensor networks, while the latter is defined on hyperbolically tiled physical-qubit lattices.
Page edit log
- Victor V. Albert (2022-01-07) — most recent
“Hyperbolic surface code”, The Error Correction Zoo (V. V. Albert & P. Faist, eds.), 2022. https://errorcorrectionzoo.org/c/hyperbolic_surface